I hope this game is a fun matchup of junglers stepping up.
Crumbz finally gave his team some life with his aggressive start to the game
against Immortals, while Xmithie was a god on Nidalee. Crumbz plays a more
vision-oriented, supporting jungle while Xmithie last went big and ended as his
team’s carry. As a carry, I favor the former, but Nidalee is quickly becoming a
huge priority pick. I think CLG win this, but REN have a lot to hang their hat
on.
Picks and Bans – Well, there goes the Nidalee, along with
Fiora, Kalista, Kog’Maw, and Lulu. REN first-pick Gangplank, which I am a
little worried about since it requires a lot of teamfight coordination to use
GP effectively. They’ll need some good poke and they do get Lucia before
finishing their draft with Karma/Rek’Sai – their comp is all about teamfight
utility. CLG get Corki/Gragas into Ezreal/Bard – good engage and poke, and then
surprise with a Pantheon for Darshan. I’m a bit worried that if REN get behind against
this comp, they won’t be able to come back.
36:00 – Due to CLG fumbling the tower trade, REN had lanes
pushing toward them and Crumbz did a good job showing in lane and keeping his
lanes safe. Here, RF Legendary is waiting in a bush but Huhi and Xmithie
surround him. Then Crumbz goes hard on Xmithie and gets the kill on both! REN
did a great job rotating and Crumbz is playing much, much better. Aphromoo
tries to draw attention while Darshan ults in but it’s another lost trade for
CLG. This results in the mid turret and a 4-1 kill advantage.
38:00 – And then REN gave it all back. RF tries to defend a
turret without good waveclear – REN should have traded. Then Crumbz goes way
too big on Huhi and is killed. A few bad rotations later and CLG has evened the
turret and kill count.
43:20 – Crumbz has played very aggressively but this time
goes way too hard on Huhi and is killed from the team. They trade for aphromoo
but REN are very low. CLG chase between turrets, juggle agro, and take an Ace
from REN. From here, CLG rotated faster and with more conviction and REN had no
clear path to victory. Darshan shut down GP and CLG roll to the win. Still, I
continue to believe REN have some takeaways. Crumbz’ engages were better timed
with his team and they rotated well in the early game. Of course, rotations get
harder the longer the game goes and teams are pulled in multiple directions. I still
think they lost in the pick/ban phase, and that’s the next step – get everyone
comfortable on power picks and how to play those together as a team.
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